Maze of Tales began with two storytellers, Carla Kamel and Karim Khneisser,
who fell for the same idea from opposite ends of the craft: a story lands
hardest when you can walk inside it. Carla builds the world and its scenography.
Karim designs the experience, the game, the sound. Where film stops at the
screen, they kept going, into the space itself.
From their first builds in Beirut to activations across the Gulf, every project
starts the same way: a story written into its space before a single wall goes
up. The science, the brand, the message, carried in the body, not the slides.
We script the entry, the threshold, the discovery, the coda. Then we build it.